1. How to talk about videogames /
Author: Ian Bogost
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Video games-- Social aspects
Classification :
GV1469
.
3
.
B62
2015


2. Persuasive games :
Author: Ian Bogost.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Persuasion (Rhetoric),Video games-- Social aspects.,Jeux vidéo-- Aspect social.,Persuasion (Rhétorique),Computerspellen.,Computerspiel,GAMES-- Video & Electronic.,jeu vidéo-- persuasion.,Jeux vidéo-- Aspect social.,Overreding.,Persuasion (Rhetoric),Persuasion (rhétorique),Sociale aspecten.,Soziologie,Video games-- Social aspects.
Classification :
GV1469
.
34
.
S52
B64
2007eb


3. Platform Studies:
Author: Bogost, Ian
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject:

4. Racing the beam
Author: / Nick Montfort and Ian Bogost
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Video games--Equipment and supplies,Atari 2600 (Video game console),Computer games--Programming,Video games--United States--History
Classification :
TK
,
6681
,.
M65
,
2009


5. Unit operations
Author: / Ian Bogost
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Design,Computer games- Philosophy,Computer games- Sociological aspects
Classification :
QA76
.
76
.
C672
,
B65
2006


6. Unit operations
Author: / Ian Bogost
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Design,Computer games- Philosophy,Computer games- Sociological aspects
Classification :
QA76
.
76
.
C672
,
B65
2006

